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Showing posts from July, 2023

Open Sourcing Video Games

#Draft - Clients can already be reverse engineered to make cheats - Any detection should be at the server side - Problem 1: Viewport width can be adjusted by players Solution: In that case, anticipate that and design the game around it. - Problem 2: Use of AI assisted macros Avoiding AI assisted keypresses is not always possible. Solution: The best thing to do would be to report and ban hackers. And people should hack less because there should be no inherent value in your scores, it's just a fun game. It will also keep the players from getting addicted.